Added a webGL build
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52161
One odd thing I noticed with the Unity WebGL build is that the keyboard doesn’t work until you switch to fullscreen mode. Anyone else getting that?
I noticed some other oddities as well, like shooting with the CTRL key stops working when I hold down the up and left arrow keys. Strange…
Comments
21. Apr 2015 · 23:28 UTC
Ah, is the full screen the way to fix that issue. Darn, I just completely gave up with the webgl build, to be honest.
rhill
23. Apr 2015 · 04:54 UTC
I tried out a webGL build too, had the same problem.
26. Aug 2015 · 09:43 UTC
Having that issue on my game as well. WebGL works fine on my site, but embedding it here on ludum dare causes no keyboard input to be detected.