{"author_name":"Jv the Wanderer","cat":"LD #32","comments":[{"author_name":"Suese","time":"April 20, 2015 11:12 pm","epoch":1429589520,"text":"Two most common mistakes<br \/>\n #1 &#8211; Not being familiar with new tools<br \/>\n #2 &#8211; Overscoping","spam":"N"}],"epoch":1429588800,"likes":2,"metadata":{"p_key":"17993","p_author":"Jv the Wanderer","p_authorkey":"50824","p_urlkey":"53304","p_title":"What an experience I have on making a JRPG in the jam\u2026.","p_cat":"LD #32","p_event":"LD32","p_time":"1429588800","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"50824","us_name":"Jv the Wanderer","us_username":"jvthewanderer","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Here is my submitted game:\u00a0<a title=\"Bad Service Cafe\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=50824\" target=\"_blank\">http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=50824<\/a><\/p>\n <p><img class=\"aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/444368\/50824-shot0-1429578633.png\" alt=\"\" width=\"771\" height=\"481\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>Of all The Genre I choose to make with the Unreal Engine I went with a map transition Turn Based JRPG&#8230; And that was hard!<\/p>\n <p>I had an idea on how to make it work and I have worked on a JRPG system with UE4 before. I got ideas jolted down, set up a very basic movement and menu, and started working on setting up the system thinking it would take me about a couple of hours to get set up. I know I want to keep it simple so I wanted to make the menu and the battle system very basic.<\/p>\n <p>However that didn&#8217;t happen for when I actually learn that making the battle system was complex to it&#8217;s simplest form.<\/p>\n <p>It took me a whole day or more were I thought it would have taken me hours and before i know it it was already monday. I have underestamated it&#8217;s scope of my jam project and only finish 1\/3 of my battle system. And since I have class on Monday I only know I have less time to actually add More art, music and Sfx.<\/p>\n <p>I was thinking of not submitting my game knowing I won&#8217;t have time to add all that in, but I choose to submitted anyways knowing it missing alot of stuff and it&#8217;s going to fail. I think I might continue working on my game to completion some time in the future.<\/p>\n <p>Even thought I have regretted on choosing a genre it was a great learning experiance for me knowing what are my limits plus I know more than ever on making the JRPG battle system.<\/p>\n <p>Lets not try to make a JRPG Game with half of the know how in a Game Jam next time. *Goes back making that JRPG game in UE4*<\/p>","time":"April 20th, 2015 11:00 pm","title":"What an experience I have on making a JRPG in the jam\u2026."}