{"author_name":"longshorts","cat":"LD #37","comments":[],"epoch":1481456220,"likes":2,"metadata":{"p_key":"1800","p_author":"longshorts","p_authorkey":"34312","p_urlkey":"36851","p_title":"Please standby :D","p_cat":"LD #37","p_event":"LD37","p_time":"1481456220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"34312","us_name":"longshorts","us_username":"longshorts","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Making good progress so far! Made sure to keep the concept dead simple this jam and made all the systems although ugly, very simple. Most of that is because the whole game is basically a branching narrative game. All and all its been a good choice. Has been one of the less stressful jams I&#8217;ve done to date!<\/p>\n <p>Concept: You are the last known surviving radio newscaster in a post apocalyptic world. With only a finite amount of fuel left for your generator, you must make the best of the power you have left to report only news you deem that is important&#8230; news that will have an impact on the surrounding world&#8217;s chance of survival.<\/p>\n <p><img class=\"aligncenter size-large wp-image-593229\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/onair-550x310.png\" alt=\"onair\" width=\"550\" height=\"310\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/onair-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/onair-768x433.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/onair-550x310.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/onair.png 969w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Art is still in progress, but nearly there!<br \/>\n TODO:<\/p>\n <p>Mandatory:<br \/>\n (o) Day transition<br \/>\n (o) Typing animation for story reporting<br \/>\n (o) The actual damn story tree&#8230;<br \/>\n (o) Audio. Really need decent music so may outsource it instead of making it myself.<\/p>\n <p>Optional:<br \/>\n (o) UI for each news method (radio &amp; magazine&#8230; email is already done but used by all three)<br \/>\n (o) Coloring the outside world depending on how well the player is doing.<br \/>\n (o) Intro &amp; Outro<\/p>","time":"December 11th, 2016 6:37 am","title":"Please standby :D"}