{"author_name":"Kylian","cat":"LD #37","comments":[],"epoch":1481455620,"likes":0,"metadata":{"p_key":"1803","p_author":"Kylian","p_authorkey":"0","p_urlkey":"36857","p_title":"Entry GameJam Ludum Dare 37 By B.S.V. Moedt ende Kraght","p_cat":"LD #37","p_event":"LD37","p_time":"1481455620","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Hey Jammers,<\/p>\n <p>We&#8217;re Tony and Julia from B.S.V. Moedt ende Kraght and we&#8217;re participating in this gamejam!<\/p>\n <p>Tony, my teammate, has participated in gamejams several times. For me, this is the first time.<\/p>\n <p>We&#8217;re currently working on a game called RoomRacers. The objective of the game is to race through a level as fast as you possible can while collecting coins you can use for upgrades. You also have to make sure you don&#8217;t get wiped out by the stage hazards.<\/p>\n <p>The game exists of 1 level layout you play multiple times, each run being harder than the previous one because of added stage hazards or previous hazards that are replaced by more dangerous ones.<\/p>\n <p>The tools we are going to use are Gamemaker Studio 1.4.1763, BFXR and Adobe Photoshop CC 2015.<\/p>\n <p>&nbsp;<\/p>\n <p>Best regards and good luck everyone,<\/p>\n <p>Tony and Julia.<\/p>","time":"December 11th, 2016 6:27 am","title":"Entry GameJam Ludum Dare 37 By B.S.V. Moedt ende Kraght"}