{"author_name":"ChrisAntem","cat":"LD #32","comments":[],"epoch":1429569480,"likes":0,"metadata":{"p_key":"18137","p_author":"ChrisAntem","p_authorkey":"53048","p_urlkey":"53450","p_title":"The exception that proves the rule","p_cat":"LD #32","p_event":"LD32","p_time":"1429569480","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"53048","us_name":"ChrisAntem","us_username":"chrisantem","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Bonsoir (I wrote this at 00:30) !<\/p>\n <p>This post will be short, because it&#8217;s late and I am tired, and also because I don&#8217;t speak (and write) English very well (Google Translaaaaatioooon).<\/p>\n <p>My friend Joxynox and I made a little plateform game called Platead. That is it. Or not really.<\/p>\n <p>We are unprofessional game makers (we used Paint.NET and Construct 2 to make the game) and, naturally, it was quite difficult to submit Platead on time : Joxynox was in class on Monday, I was confronted with bugs (the checkpoints plant the game because of layout change)&#8230; However it was my second participation in the Ludum Dare (the first one was Nanomaly for the 26th edition, I found the idea and made the &#8220;graphics&#8221; &#8211; http:\/\/ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=20715). But it was fun.<\/p>\n <p>We managed time as best as we can (even if we have not done all we wanted, but post-mortem version is planned) and we hope that Platead will make you smile. A little. Please, be gentle with us.<\/p>","time":"April 20th, 2015 5:38 pm","title":"The exception that proves the rule"}