{"author_name":"D3giler","cat":"LD #37","comments":[],"epoch":1481452080,"likes":2,"metadata":{"p_key":"1819","p_author":"D3giler","p_authorkey":"54867","p_urlkey":"36936","p_title":"Progress Report!","p_cat":"LD #37","p_event":"LD37","p_time":"1481452080","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"54867","us_name":"D3giler","us_username":"d3giler","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Hey Guys! I&#8217;m making a 2D Drop-down Platformer<\/p>\n <p>Currently calling it &#8220;The One Room Dungeon&#8221; but who knows what the final title will be? (Ninja Bunnies in Space?)<\/p>\n <p>Basically you&#8217;re dropping from Room to Room, conceptually each Room is a floor in the &#8220;Dungeon&#8221;(I loosely say Dungeon here but really its just an Abandoned House)<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/ScreenGrab.bmp\" rel=\"attachment wp-att-593142\"><img class=\"alignnone size-full wp-image-593142\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/ScreenGrab.bmp\" alt=\"ScreenGrab\" width=\"908\" height=\"512\" \/><\/a><\/p>\n <p>Starting to add some sexy pixels to the game to give it some LIFE!!!<\/p>\n <p>Spent a lot of time on this sprite sheet: (Was a nightmare to cleanly animate! &gt; &lt;)<\/p>\n <p><img class=\"alignnone size-medium wp-image-593144\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/PlayerCharacter-Expanded-266x300.png\" alt=\"PlayerCharacter - Expanded\" width=\"266\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/PlayerCharacter-Expanded-266x300.png 266w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/PlayerCharacter-Expanded.png 289w\" sizes=\"(max-width: 266px) 100vw, 266px\" \/><\/p>\n <p>Pretty happy with my quality of graphics so far compared to LD33, now just to add more &#8220;play&#8221; into the &#8220;gameplay&#8221; part of this. ^^<\/p>\n <p>Goodluck Everyone!<\/p>","time":"December 11th, 2016 5:28 am","title":"Progress Report!"}