{"author_name":"oh_cripes","cat":"LD #37","comments":[],"epoch":1481450160,"likes":0,"metadata":{"p_key":"1825","p_author":"oh_cripes","p_authorkey":"2924","p_urlkey":"36942","p_title":"Floor Generation at Work","p_cat":"LD #37","p_event":"LD37","p_time":"1481450160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2924","us_name":"oh_cripes","us_username":"oh_cripes","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p><img class=\"alignnone size-full wp-image-593108\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/ld37-floor-generation.gif\" alt=\"ld37-floor-generation\" width=\"500\" height=\"313\" \/><\/p>\n <p>We&#8217;re using a wave function collapse library for unity to generate random levels based on a hand drawn pattern and 5 different tiles. Link: https:\/\/github.com\/selfsame\/unity-wave-function-collapse<\/p>","time":"December 11th, 2016 4:56 am","title":"Floor Generation at Work"}