{"author_name":"duck","cat":"LD #32","comments":[],"epoch":1429488960,"likes":1,"metadata":{"p_key":"18526","p_author":"duck","p_authorkey":"51830","p_urlkey":"53845","p_title":"So near, yet so far\u2026.!","p_cat":"LD #32","p_event":"LD32","p_time":"1429488960","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"51830","us_name":"duck","us_username":"duck","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Well, I actually have a working game, when building and running from IntelliJ, but for some reason the .jar file won&#8217;t run. Furthermore, there&#8217;s no sound, because I forgot that LibGDX needs audio assets to be in the Android assets folder, and I deselected the Android option when setting up the project as I wasn&#8217;t intending to use it. Tried to make a new project using it, but&#8230; oops, seems I have an incompatible version of the SDK. So no sound. And there&#8217;s a bug which crashes the menu if you press any button other than the correct ones. I have a vague notion as to why, but as with all of these problems, I&#8217;m tired, and can&#8217;t think straight.<\/p>\n <p>So, failure, I guess, unless I have time to fix it tomorrow and submit it for the jam. Not sure yet!<\/p>\n <p>BUT! It has been fun and interesting, I do have a (pretty much) working game, it is by far the quickest I&#8217;ve ever made a game like this, and I have a number of thoughts on how to get things to proceed more smoothly next time. My god the source code is a horrible mess, though&#8230;<\/p>\n <div id=\"attachment_454514\" style=\"width: 310px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/amy_screenshot.png\"><img class=\"wp-image-454514 size-medium\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/amy_screenshot-300x226.png\" alt=\"amy_screenshot\" width=\"300\" height=\"226\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/amy_screenshot-300x226.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/amy_screenshot-550x414.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/amy_screenshot.png 641w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Amy and the Magic Hammer<\/p><\/div>\n <p>I may well come back to this after finishing off another non Ludum Dare project I&#8217;m almost done with, as I&#8217;m quite attached to my dear little character, Amy, and her struggle to escape from an accidental detour to hell by means of repeatedly smashing herself on the head with a large hammer and running into monsters.<\/p>\n <p>Well, I guess since I&#8217;m not submitting it, I won&#8217;t get to vote on everyone&#8217;s games, but I look forward to playing them as some that have been popping up look really impressive!<\/p>","time":"April 19th, 2015 7:16 pm","title":"So near, yet so far\u2026.!"}