Bonzai growing: end of second day!
It’s time for a little progress log for this second day of jamming! For my second game made with Unity I’m taking ages to make anything work but I’m still happy about where it’s heading compared to my previous participations to the ld!
- planters are now randomized and their designs a bit more polished
- player can grow branches with left click and stop their growth with right click
- trunks start to look like bonzai trunks
- sound is implemented
To finish tomorrow absolutely:
- grow other branch starts on click
- grow leaves on branches so they don’t look dead
- make the reset function / generate new tree work properly
- if possible, allow to cut some branches to restart their growth and subdivide them
And if time for it: add some polish, tweak the growing algorithm a bit more, etc…

little guys and their planters
Good luck everybody with your entries, I’m taking some rest!