Day 2 is over! And Lionel is here!
Hey, here is that soccer guy from yesterday again. Yesterday, I said that today will be art, AI and the addition of some goal/progression system. Unfortunately, there was the “Nordderby” in Germany and cause I am a huge Bremen fan I had to watch it (and the FA Cup Match afterwards, I am guilty ;[) So art, has to wait for tomorrow.
Goal/Progression: You have to fight on going 1-on-1 battles against other soccer players and have collars attached that will explode if they make contact with the ball. Alternatively, you can score enough collars to start the auto-destruct of your opponents collar. If you survive, you get to next round.
By the way, this Lionel guy is the first draft of my AI. It’s a bit of an insult, but who cares. I wanted to try a new method, I theorized, where I give the AI the same code as the player and just control the inputs it would get to make it react to it’s surroundings. It works…somehow 😀
Sometimes it is horribly dumb:
Sometimes it surprises me:
But maybe we don’t need to be so aggressive. Just passing the ball around in a football deathmatch of doom.
Tomorrow will be heavy on art, sound and polish. And hopefully I have some time to make the AI more procedural and individual (more heads incoming…^^)
GUTE NACHT!
KLOß MIT SOß!



