{"author_name":"Mathias Olsson","cat":"LD #32","comments":[],"epoch":1429484220,"likes":0,"metadata":{"p_key":"18581","p_author":"Mathias Olsson","p_authorkey":"14403","p_urlkey":"53900","p_title":"I\u2019m done","p_cat":"LD #32","p_event":"LD32","p_time":"1429484220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14403","us_name":"Mathias Olsson","us_username":"hypp","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;m done!<\/p>\n <p>This time I decided early on that I wanted to do an Outrun-style racing game,<br \/>\n using techniques from the 8-bit\/16-bit era. So that is what I did,<br \/>\n there is no 3d in the game, just the illusion of 3d.<\/p>\n <p><a title=\"Check it out!\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=14403\" target=\"_blank\">Check it out!\u00a0<\/a><\/p>\n <p>&nbsp;<\/p>","time":"April 19th, 2015 5:57 pm","title":"I\u2019m done"}