Progress Update 7
Not too long now, at least I will be able to keep working till right up to the submission deadline.
Game part of the program is mostly in place now, you have a multitude of useful functions in the bottom right corner. After 500 turns you are presented with the following screen, showing how well you have done:
As should be blatantly obvious to those who played it I am doing exactly what the original Civilization game did at the end of a game. Even the colour choice is quite similar! What can I say, it was the first game I ever played and I always come back to it when designing my own games 
What’s left to add? More actions for the nomadic tribes, playing around in it I’ve found that their random wanderings are very aggravating, this calls for the ability to send a tribe on a pilgrimage (to wherever you choose!) If I manage it I’ll try to add fighting between tribal groups.
I hope what I end up creating is sufficient for this Ludum Dare. I haven’t really done much with the theme of Unconventional Weapons, I guess the environment is hostile and attacks with sudden change of climate? You can always sink cities if you like ๐
