Progress Update 7

Not too long now, at least I will be able to keep working till right up to the submission deadline.

Game part of the program is mostly in place now, you have a multitude of useful functions in the bottom right corner. After 500 turns you are presented with the following screen, showing how well you have done:

scoring

As should be blatantly obvious to those who played it I am doing exactly what the original Civilization game did at the end of a game. Even the colour choice is quite similar! What can I say, it was the first game I ever played and I always come back to it when designing my own games :)

What’s left to add? More actions for the nomadic tribes, playing around in it I’ve found that their random wanderings are very aggravating, this calls for the ability to send a tribe on a pilgrimage (to wherever you choose!) If I manage it I’ll try to add fighting between tribal groups.

I hope what I end up creating is sufficient for this Ludum Dare. I haven’t really done much with the theme of Unconventional Weapons, I guess the environment is hostile and attacks with sudden change of climate? You can always sink cities if you like ๐Ÿ˜€