{"author_name":"Aik","cat":"LD #32","comments":[],"epoch":1429477320,"likes":1,"metadata":{"p_key":"18677","p_author":"Aik","p_authorkey":"7956","p_urlkey":"53997","p_title":"prooooogreeeess","p_cat":"LD #32","p_event":"LD32","p_time":"1429477320","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7956","us_name":"Aik","us_username":"aik","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>It&#8217;s\u00a0 about 6am here and everything still sucks.<\/p>\n <p>Well, okay, it&#8217;s not all that bad. Most of the game-stopping\u00a0 bugs have either been fixed or have had the design adjusted to accommodate them. The only truly critical things left are a game over and a win condition. There&#8217;s something wrong with the aiming but I probably don&#8217;t care enough to fix it. And the player sprite desperately needs colouring or something.\u00a0 But other than that, there&#8217;s a game here.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2015\/04\/19\/prooooogreeeess\/screenshot2-264\/\" rel=\"attachment wp-att-453561\"><img class=\"alignnone size-medium wp-image-453561\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/screenshot24-300x170.png\" alt=\"screenshot2\" width=\"300\" height=\"170\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/screenshot24-300x170.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/screenshot24-550x312.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/screenshot24.png 1281w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 19th, 2015 4:02 pm","title":"prooooogreeeess"}