{"author_name":"Croze","cat":"LD #32","comments":[{"author_name":"jbasinger","time":"April 19, 2015 1:53 pm","epoch":1429469580,"text":"Push it all to github =)","spam":"N"}],"epoch":1429467960,"likes":1,"metadata":{"p_key":"18772","p_author":"Croze","p_authorkey":"24715","p_urlkey":"54093","p_title":"Quick question","p_cat":"LD #32","p_event":"LD32","p_time":"1429467960","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"24715","us_name":"Croze","us_username":"\/author\/croze\/","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>If I just supply all files where my unity exe built to, which includes all of my assets and scripts and such, is that enough for source code? Copying and pasting was obnoxious last time<\/p>","time":"April 19th, 2015 1:26 pm","title":"Quick question"}