Too many systems, haven’t even arted yet… Should I go for the jam?

Being an artist/designer first, I’m really struggling to put the whole “programmer art” paradigm into action, and spent a ton of time on damn box mecha which I will be changing anyway.

That, and my idiot overscoping has made my current predicament of the game being woefully underpolished.

So, what do you do when you get to this point? Do you drop the compo and go for a jam so you can polish up and make it what you really want it to be?

mecha_cop_006_1 mecha_cop_006_2 mecha_cop_006_3

 

Comments

19. Apr 2015 · 18:49 UTC
If you don’t have time to even finish then i’d say do the jam. However, if you time to complete it, just not polish, then aim for the compo still. You’ll never create a totally polished game in 48 hours that you’re 100% happy with. It’s just about having fun with it. :)