{"author_name":"Pixel_Reaper","cat":"LD #32","comments":[],"epoch":1429457400,"likes":0,"metadata":{"p_key":"18856","p_author":"Pixel_Reaper","p_authorkey":"29479","p_urlkey":"54177","p_title":"I\u2019m late, but I\u2019m in.","p_cat":"LD #32","p_event":"LD32","p_time":"1429457400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29479","us_name":"Pixel_Reaper","us_username":"pixel_reaper","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hi So here is my first post. I&#8217;m in&#8230; not to late for that? \ud83d\ude1b<\/p>\n <p>I was not very excited for the theme, I was expecting &#8220;companion&#8221;, and really hoping for &#8220;deeper and deeper&#8221; as I had an idea I was very exited about. I ended up spending hours trying to come up with a good idea, but eventually I settled with adapting the idea I had for &#8220;you are the power source&#8221; and it turned out pretty well. though this is some of the messiest code I have done in a long time \ud83d\ude00<\/p>\n <p>I had a very late start Yesterday and this is what I have so far: (don&#8217;t know how to make it animate?)<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/test3.gif\"><img class=\"aligncenter wp-image-452190 size-large\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/test3-550x306.gif\" alt=\"test3\" width=\"550\" height=\"306\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/test3-300x167.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/test3-550x306.gif 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>So far I am happy with what I have. Name wise I have been thinking Inkling, though not sure yet. I want to add a modifier system to attacks (split, penetrate, homing, boomerang, etc)<\/p>\n <p>I am coding in C# and using Unity as my engine.<\/p>\n <p>I&#8217;m currently using some sounds from opengameart.org and I did some minor\u00a0things in Paint.net.<\/p>\n <p>I will also be testing a patching tool my company is\u00a0developing, once I get things to the point where I want to put a build out ofcourse \ud83d\ude00\u00a0<a title=\"Release Manager by Celestial Games\" href=\"http:\/\/forum.unity3d.com\/threads\/wip-release-manager-installer-patcher-launcher.313569\/\" target=\"_blank\">http:\/\/forum.unity3d.com\/threads\/wip-release-manager-installer-patcher-launcher.313569\/<\/a><\/p>\n <p>Good luck to everyone, some very awesome stuff popping up<\/p>","time":"April 19th, 2015 10:30 am","title":"I\u2019m late, but I\u2019m in."}