New tileset

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This screenshot has, actually, too many details, but it was more to test the main mechanic and the tileset. (though that tree is quite weird…)

Now, I should have enough things done to actually make the game (i.e., the map). I’ll first check that the camera works properly (and then make a dynamic dead zone, for it), then I’ll make a basic map and then… who knows? Enemies, maybe? because what would be the fun of having a laser but no targets for it?