Ay Pinatas! — 1/2 Way through
As of this point of LD, I got much of the the programming set in stone. I still got more to do yet!
Pinatas won my interest as the theme of the game! As a weapon, I was thinking brooms — which led to my decision of pinatas. But, I felt brooms are too much of a cliche. So, as a last-second effort, the sweeper was selected instead!
Still got plenty to do: the enemies, the graphics, the animation, the rules, the audio… tons to do! Likewise, the most consuming part is programming everything from scratch and I’m glad to get a large portion of that done.
Oh, and that pink boxy protagonist is a pinata too. (Suppose to be a generic pinata with one “company defect” — it’s very blandly designed.) I’m striving to add a story too if time’s willing.
Here we go to the second half!
Just for your interest, here are the following I am or will be using…
- Program: Flash + Flixel (Community version)
- IDE: FlashBuilder
- Paint: MS Paint, Photoshop
- Audio: OpenMPT, Soundbooth
- GIF: GifCam
Here’s a sneek preview in GIF! 

It blows confetti!