{"author_name":"DefectiveMelon","cat":"LD #32","comments":[],"epoch":1429416240,"likes":1,"metadata":{"p_key":"19122","p_author":"DefectiveMelon","p_authorkey":"44221","p_urlkey":"54447","p_title":"The End of my Second Day of Work","p_cat":"LD #32","p_event":"LD32","p_time":"1429416240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"44221","us_name":"DefectiveMelon","us_username":"\/author\/defectivemelon\/","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>It looks like I&#8217;ve finished up the vast majority of the programming for all the game mechanics I&#8217;d like to implement. Tomorrow will be spent\u00a0 working on art\/music\/level design. The premise of the game itself is this: you play as a ghost and takeover the bodies of other enemies by haunting them, so your enemies turn into your weapons.<\/p>\n <p>&nbsp;<\/p>\n <p>Which is a fancy way to say i made a Kirby clone \ud83d\ude1b<\/p>","time":"April 18th, 2015 11:04 pm","title":"The End of my Second Day of Work"}