24 hours in
Well I am 24 hours into my second Ludum Dare. My first Ludum Dare seemed to go a lot smoother but maybe that is because I am pushing myself a little bit more this time.
All the core game mechanics are in place and I have started working on my pixel art.
The attack/weapon system is a lot more complex compared to my last game so that has been a big time sink. I am also spending more time on my pixel art then I did last time. Pixel art is a weak point for me so that is also taking a lot of time.
I also still need some sound effects and a boss or some way to win the game. Then polish.

I am super happy with how my tree turned out. They turned out so good that they kind of look out of place with the rest of my pixel art.