{"author_name":"taaboo","cat":"LD #32","comments":[],"epoch":1429404420,"likes":0,"metadata":{"p_key":"19210","p_author":"taaboo","p_authorkey":"28743","p_urlkey":"54535","p_title":"Main mechanics done! 2 days lefft","p_cat":"LD #32","p_event":"LD32","p_time":"1429404420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"28743","us_name":"taaboo","us_username":"taaboo","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hello everyone,<\/p>\n <p>&nbsp;<\/p>\n <p>After some long hours I&#8217;m going to hit the hay. I managed to finish most of my mechanics(with a few bugs that still creep along).<br \/>\n I&#8217;m Glad to say that I tried my had at something new this LD. I usualy do platformers or top down stuff. But I&#8217;m making a strategy game now. And not just any. A couch strategy game with xbox controllers! Oh and boy what troubles we had getting everything right.<\/p>\n <p>But after a long day the controlls don&#8217;t feel clunky anymore and the units behave properly and do their pathfinding goodness the way they should!.<\/p>\n <p>Tomorow I will ditch myself in the Hud placement with nice lineart to space everything out. After that well have a nice gameplay session to tweak mechanics and see how we can make this game fun with the few tools we have.<\/p>\n <p>And then on monday we will polish that badboy up with all the art and particles and sounds that I can produce!<\/p>\n <div style=\"width: 610px\" class=\"wp-caption alignnone\"><img class=\"\" src=\"http:\/\/embed.gyazo.com\/835f01abd1997e76357746da5545cbd3.gif\" alt=\"\" width=\"600\" height=\"600\" \/><p class=\"wp-caption-text\">Move blocks move!<\/p><\/div>\n <p>A little sneak peak of some movement and the \u00a0cursor moving to a factory like building churning out some blocks.<\/p>\n <p>Goodnight everyone and Game on gents!<\/p>","time":"April 18th, 2015 7:47 pm","title":"Main mechanics done! 2 days lefft"}