{"author_name":"BlindSkyStudios","cat":"LD #32","comments":[],"epoch":1429400220,"likes":3,"metadata":{"p_key":"19250","p_author":"BlindSkyStudios","p_authorkey":"50655","p_urlkey":"54575","p_title":"the 12th hour","p_cat":"LD #32","p_event":"LD32","p_time":"1429400220","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"50655","us_name":"BlindSkyStudios","us_username":"blindskystudios","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>So we&#8217;re 12 hours in, pretty much flat out! Slightly melty brains but having a blast so far!<\/p>\n <p>While our programer is locking down mechanics I&#8217;d thought I&#8217;d share our main character and its enemy <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n <img src=\"http:\/\/blindskystudios.co.uk\/ld\/mockup01.jpg\" alt=\"\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/art\/\" rel=\"tag\">art<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flower\/\" rel=\"tag\">flower<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/illustration\/\" rel=\"tag\">illustration<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludum-dare\/\" rel=\"tag\">Ludum Dare<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/plant\/\" rel=\"tag\">plant<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"April 18th, 2015 6:37 pm","title":"the 12th hour"}