{"author_name":"chaotikZA","cat":"LD #32","comments":[],"epoch":1429400160,"likes":0,"metadata":{"p_key":"19252","p_author":"chaotikZA","p_authorkey":"505014","p_urlkey":"54577","p_title":"LD32 \u2013 Making Good Progress","p_cat":"LD #32","p_event":"LD32","p_time":"1429400160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505014","us_name":"chaotikZA","us_username":"chaotikZA","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>We&#8217;ve made pretty good progress on day 1 \/ 3 &#8211; given that we\u00a0have very little experience with Unity&#8230;<\/p>\n <p>We were lucky enough to find a Western\u00a0sprite pack from\u00a0<a href=\"http:\/\/shop.software-atelier.ch\/\">http:\/\/shop.software-atelier.ch\/<\/a>\u00a0on OpenGameArt, which saved us a huge amount of time badly drawing our own! It&#8217;s just taking a huge amount of time to get them into Unity in a usable format, but I&#8217;m not complaining &#8211; they look great compared to anything we&#8217;d have\u00a0done on our own:<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Characters.png\"><img class=\"aligncenter size-large wp-image-449498\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Characters-550x337.png\" alt=\"Day1_Characters\" width=\"550\" height=\"337\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Characters-300x184.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Characters-550x337.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Characters.png 568w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>We&#8217;ve also started adding some more terrain; the\u00a0bad guy&#8217;s shotgun attack is working well; and our protagonist&#8217;s unconventional attack is kinda almost working!<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Terrain.png\"><img class=\"aligncenter size-large wp-image-449517\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Terrain-550x242.png\" alt=\"Day1_Terrain\" width=\"550\" height=\"242\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Terrain-300x132.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Terrain-550x242.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/Day1_Terrain.png 701w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Going to get a bit of sleep now, before continuing in the morning. The plan is for me to start hammering out more tiles and characters. <a class=\"ProfileCard-screennameLink u-linkComplex js-nav\" href=\"https:\/\/twitter.com\/SasVDWesthuizen\">@<span class=\"u-linkComplex-target\">SasVDWesthuizen<\/span> <\/a>will get started with some sound recording as soon as we have all the basic game elements working well enough for me to start building the levels.<\/p>","time":"April 18th, 2015 6:36 pm","title":"LD32 \u2013 Making Good Progress"}