{"author_name":"pvwradtke","cat":"LD #32","comments":[],"epoch":1429398120,"likes":0,"metadata":{"p_key":"19277","p_author":"pvwradtke","p_authorkey":"3728","p_urlkey":"54603","p_title":"Progress on my compo entry","p_cat":"LD #32","p_event":"LD32","p_time":"1429398120","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3728","us_name":"pvwradtke","us_username":"pvwradtke","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Ok, so it took me a long time to figure out two silly bugs that were halting my development. Hoped to have a playable version by now, but I guess having collision and player controls in place is already good enough. Let&#8217;s hope I can complete everything else in time for tomorrow. Below, a video of my collision code working.The idea is a twin stick shooter were the player can use a magnetic field to attract\/repel certain objects to destroy enemies, while watching out for not being hit himself. Still untitled :).<\/p>\n <p>&nbsp;<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/_C_G2rjpGd8?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>","time":"April 18th, 2015 6:02 pm","title":"Progress on my compo entry"}