{"author_name":"pta2002","cat":"LD #32","comments":[],"epoch":1429390740,"likes":1,"metadata":{"p_key":"19376","p_author":"pta2002","p_authorkey":"46975","p_urlkey":"54703","p_title":"My first Ludum Dare: Day 1 Summary","p_cat":"LD #32","p_event":"LD32","p_time":"1429390740","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"46975","us_name":"pta2002","us_username":"pta2002","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>So, as you can see for the title, this is my <strong>first<\/strong> ludum dare. What I have made are the barebones of a platformer-style puzzle game, where the character is gonna shoot bouncy balls (still haven&#8217;t done that part). It is a bit glitchy, but here is the gif:<\/p>\n <p><a title=\"Clickme.link\" href=\"http:\/\/gfycat.com\/AcclaimedDescriptiveDikdik\">CLICKME.URL<\/a><\/p>\n <p>So here is what I have done:<\/p>\n <ul>\n <li>Working physics<\/li>\n <li>Kind of working player movement<\/li>\n <li>Kind of working camera tracking<\/li>\n <li>Cool 16-bit textures<\/li>\n <\/ul>\n <p>What I need to do:<\/p>\n <ul>\n <li>The gun<\/li>\n <li>Some levels<\/li>\n <li>Start menu<\/li>\n <li>Enemies<\/li>\n <li>Download link<\/li>\n <\/ul>","time":"April 18th, 2015 3:59 pm","title":"My first Ludum Dare: Day 1 Summary"}