{"author_name":"Lo-X","cat":"LD #32","comments":[{"author_name":"","time":"April 18, 2015 3:41 pm","epoch":1429389660,"text":"It looks like he&#8217;s peeing blood, sort of. But only a little?","spam":"N"},{"author_name":"","time":"April 18, 2015 3:41 pm","epoch":1429389660,"text":"Yay! \ud83d\ude00<br \/>\n Throw all them unicorns!","spam":"N"}],"epoch":1429389540,"likes":3,"metadata":{"p_key":"19392","p_author":"Lo-X","p_authorkey":"24781","p_urlkey":"54719","p_title":"Basic movements and weapon usage","p_cat":"LD #32","p_event":"LD32","p_time":"1429389540","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"24781","us_name":"Lo-X","us_username":"lo-x","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;m done adding movements and weapon usage. Now I can add some zombies, make audio, sounds, camera shakes, particles, etc. Okay, I&#8217;m feeling a bit late&#8230;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/gameplay.gif\"><img class=\"alignnone size-large wp-image-448641\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/gameplay.gif\" alt=\"gameplay\" width=\"550\" height=\"313\" \/><\/a><\/p>","time":"April 18th, 2015 3:39 pm","title":"Basic movements and weapon usage"}