{"author_name":"Ptolo","cat":"LD #32","comments":[],"epoch":1429387680,"likes":3,"metadata":{"p_key":"19411","p_author":"Ptolo","p_authorkey":"35280","p_urlkey":"54739","p_title":"Progress Update 3","p_cat":"LD #32","p_event":"LD32","p_time":"1429387680","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"35280","us_name":"Ptolo","us_username":"ptolo","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>The game is looking a lot nicer with a sensible palette added<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/cities.png\"><img class=\"alignnone size-medium wp-image-448491\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/cities-300x215.png\" alt=\"cities\" width=\"300\" height=\"215\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/cities-300x215.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/cities-550x395.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/cities.png 998w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The brown splotches are the fields of the settlement\u00a0that can now be founded. Because a settlement\u00a0can harvest food from all the tiles within a 5&#215;5 area they can easily become large enough to constantly be churning out new tribes. This is what I wanted to happen! These new tribes will cause problems by fighting against other tribes, having strong loyalties to their parent settlement\u00a0they are more unfriendly. Well, once I add combat that is \ud83d\ude1b<\/p>\n <p>Settlements are very stable at the moment, I will look into changing that. Actually next task is to make the world a little bit more inhospitable &gt;:D<\/p>","time":"April 18th, 2015 3:08 pm","title":"Progress Update 3"}