{"author_link":"\/users\/f1krazy","author_name":"F1Krazy","author_uid":"f1krazy","comments":[],"epoch":1682766898,"event":"LD53","format":"md","ldjam_node_id":361466,"likes":15,"metadata":{"p_key":"194777","p_author":"F1Krazy","p_authorkey":"1071341","p_urlkey":"425364","p_title":"\"Deliver us from evil\"...","p_cat":"LDJam ","p_event":"LD53","p_time":"1682766898","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":"1071341","us_name":"F1Krazy","us_username":"f1krazy","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":11,"author":71341,"body":"That counts as a delivery, right?\n\n![prototype.gif](\/\/\/raw\/da6\/11\/z\/57d9a.gif)\n\nSo the idea is some sort of action platformer where a bunch of innocents have been captured by evil monsters, and your goal in each level is to kill all the monsters and rescue them. There may be a time limit, and\/or puzzle elements like crates you have to push around or doors that need to be opened in a specific order. I don't have it all nailed down yet.\n\nI'm usually further along than this by Day 1 lunchtime, but this is going to be a very hectic Ludum Dare for me so I'm trying to take it easy and not worry too much. Plus I have all of Monday to play with.","comments":1,"comments-timestamp":"2023-04-29T12:31:34Z","created":"2023-04-29T11:08:37Z","files":[],"files-timestamp":0,"id":361466,"love":15,"love-timestamp":"2023-04-29T14:23:47Z","meta":[],"modified":"2023-04-29T14:23:47Z","name":"\"Deliver us from evil\"...","node-timestamp":"2023-04-29T11:14:58Z","parent":337437,"parents":[1,5,9,332127,337437],"path":"\/events\/ludum-dare\/53\/deliver-us-from-evil-2\/deliver-us-from-evil","published":"2023-04-29T11:14:58Z","scope":"public","slug":"deliver-us-from-evil","subsubtype":"","subtype":"","type":"post","version":1102530},"node_metadata":{"n_key":"361466","n_urlkey":"425364","n_parent":"337437","n_path":"\/events\/ludum-dare\/53\/deliver-us-from-evil-2\/deliver-us-from-evil","n_slug":"deliver-us-from-evil","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"71341","n_created":"1682766517","n_modified":"1682778227","n_version":"1102530","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/deliver-us-from-evil-2\/deliver-us-from-evil","text":"That counts as a delivery, right?\n\n![prototype.gif](\/\/\/raw\/da6\/11\/z\/57d9a.gif)\n\nSo the idea is some sort of action platformer where a bunch of innocents have been captured by evil monsters, and your goal in each level is to kill all the monsters and rescue them. There may be a time limit, and\/or puzzle elements like crates you have to push around or doors that need to be opened in a specific order. I don't have it all nailed down yet.\n\nI'm usually further along than this by Day 1 lunchtime, but this is going to be a very hectic Ludum Dare for me so I'm trying to take it easy and not worry too much. Plus I have all of Monday to play with.","title":"\"Deliver us from evil\"...","wayback_source":[]}