{"author_name":"Avant-Marde","cat":"LD #37","comments":[],"epoch":1481417040,"likes":1,"metadata":{"p_key":"1949","p_author":"Avant-Marde","p_authorkey":"500434","p_urlkey":"37442","p_title":"Going to bed! Current progress here!","p_cat":"LD #37","p_event":"LD37","p_time":"1481417040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"500434","us_name":"Avant-Marde","us_username":"Avant-Marde","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p><strong>Previous (and first) update <a href=\"http:\/\/ludumdare.com\/compo\/2016\/12\/10\/%E2%98%86%E2%98%85-wip-detective-story-set-in-one-room-%E2%98%85%E2%98%86\/\" target=\"_blank\">can be found here<\/a>.<\/strong><\/p>\n <p>Half of our team of two has already gone to bed and the second half is just about to. Spent the last hour or so messing around with a cheap post effects shader to get a somewhat more interesting look to the game than default Unity stuff:<\/p>\n <blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"YJBHYUJ\"><p><a href=\"http:\/\/imgur.com\/YJBHYUJ\">View post on imgur.com<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n <p>Some of Marte&#8217;s models are finally in, tho not where they&#8217;re supposed to be in the end. This is still just a test room.<\/p>\n <p>The contrast provided by this shader allows us to put details into textures rather than relying on stuff like normal mapping with a similar result, which is good enough, and saves a lot of time and effort. Will probably add some bricks to that fireplace, for example.<\/p>\n <p>As you can see, the gameplay hasn&#8217;t really changed compared to the previous update. Back to working on that tomorrow. Will need to plan out the story and puzzle elements of this detective story a bit more too.<\/p>\n <p><strong>Good night! \u2606<\/strong><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/3d\/\" rel=\"tag\">3D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ava\/\" rel=\"tag\">ava<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/detective\/\" rel=\"tag\">detective<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/effects\/\" rel=\"tag\">effects<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/graphics\/\" rel=\"tag\">graphics<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/marte\/\" rel=\"tag\">marte<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/models\/\" rel=\"tag\">models<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shader\/\" rel=\"tag\">shader<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/wip\/\" rel=\"tag\">wip<\/a><\/p>","time":"December 10th, 2016 7:44 pm","title":"Going to bed! Current progress here!"}