Here is my official "I'm in!" post!
This time I wanted to make a game that y'all could run in a Browser without having to download it, but since my main game engines (UPBGE and Cave - my own engine) does not export to WebGL (only windows), I had to write a new one for the event.
Unfortunately, it's not finished yet, but it does have the basics that I'll need. I did not have time to implement skeletal animations and advanced physics in it, so I'll have to work with what I have. At least I ended up implementing shadows and font rendering! :smiley:

If you're curious: It's written in C++ and compiled to web using Emscripten. I've used no "big" libraries to write it (other than native ones and glad to make my OpenGL life easier), at all (not even SDL). It was fun!
Wish me luck!