Progress in ’60 Second Opera Death’
After spending most of my morning deciding on which idea to implement, I now have a working proof of concept for the game I have in mind. It might not look like it, but the concept is:
- You’re an evil opera singer, and you can manipulate your voice in ways that are deadly for anyone in your vicinity (their brain gets fried and ears bleed out)
- You do most damage when ‘hitting’ the notes right (hence the random letters on top)
There is also a timer that makes the game more interesting… Red means dead btw :p
Right now I’m mostly concerned about sounds and music, since the nature of this game would be lacking without them – that’s why I can’t decide between the compo or the jam…
I’m happy though that my prototype works! Now it’s mainly juicing time; I am considering some extra mechanics but for right now, I want to KISS :). I wish the best to everyone else participating!
