{"author_link":"\/users\/tudvari","author_name":"Tudvari","author_uid":"tudvari","comments":[],"epoch":1682787636,"event":"LD53","format":"md","ldjam_node_id":362813,"likes":3,"metadata":{"p_key":"195661","p_author":"Tudvari","p_authorkey":"1036138","p_urlkey":"426296","p_title":"After 6 hours of brainstorming and polishing the chosen idea, I'm ready to go!","p_cat":"LDJam ","p_event":"LD53","p_time":"1682787636","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1036138","us_name":"Tudvari","us_username":"tudvari","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":5,"author":36138,"body":"This time I wanted to try a different method: **I didn't want to start working till I have a solid design!**\n\nSo I've just started working on my submission where **Vampire Survivor meets Unrailed!**\n\nPreviously I always ended up with flawed, **not so fun games**, even if they were technically polished. I wanted to fix this.\n\nSo now I spent double the time, **6 hours** on brainstorming and polishing, downscaling the idea to make sure that I'll work on the right and only on the must have things.\n\nIt feels like I can achieve everything by tomorrow evening, but we will see... there are always surprises on the way! :D\n\nFor example I'm making a 2D game again, which I haven't done in ages... so it's going to be exciting and risky for sure. But I feel 2D would fit my game better.\n\nAnyway, good luck everyone! :)","comments":0,"created":"2023-04-29T16:51:23Z","files":[],"files-timestamp":0,"id":362813,"love":3,"love-timestamp":"2023-04-29T17:33:12Z","meta":[],"modified":"2023-04-29T17:33:12Z","name":"After 6 hours of brainstorming and polishing the chosen idea, I'm ready to go!","node-timestamp":"2023-04-29T17:00:36Z","parent":332404,"parents":[1,5,9,332127,332404],"path":"\/events\/ludum-dare\/53\/the-infernal-trail\/after-6-hours-of-brainstorming-and-polishing-the-chosen-idea-im-ready-to-go","published":"2023-04-29T17:00:36Z","scope":"public","slug":"after-6-hours-of-brainstorming-and-polishing-the-chosen-idea-im-ready-to-go","subsubtype":"","subtype":"","type":"post","version":1105880},"node_metadata":{"n_key":"362813","n_urlkey":"426296","n_parent":"332404","n_path":"\/events\/ludum-dare\/53\/the-infernal-trail\/after-6-hours-of-brainstorming-and-polishing-the-chosen-idea-im-ready-to-go","n_slug":"after-6-hours-of-brainstorming-a","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"36138","n_created":"1682787083","n_modified":"1682789592","n_version":"1105880","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/the-infernal-trail\/after-6-hours-of-brainstorming-and-polishing-the-chosen-idea-im-ready-to-go","text":"This time I wanted to try a different method: **I didn't want to start working till I have a solid design!**\n\nSo I've just started working on my submission where **Vampire Survivor meets Unrailed!**\n\nPreviously I always ended up with flawed, **not so fun games**, even if they were technically polished. I wanted to fix this.\n\nSo now I spent double the time, **6 hours** on brainstorming and polishing, downscaling the idea to make sure that I'll work on the right and only on the must have things.\n\nIt feels like I can achieve everything by tomorrow evening, but we will see... there are always surprises on the way! :D\n\nFor example I'm making a 2D game again, which I haven't done in ages... so it's going to be exciting and risky for sure. But I feel 2D would fit my game better.\n\nAnyway, good luck everyone! :)","title":"After 6 hours of brainstorming and polishing the chosen idea, I'm ready to go!","wayback_source":[]}