{"author_link":"\/users\/made3","author_name":"made3","author_uid":"made3","comments":[],"epoch":1682790419,"event":"LD53","format":"md","ldjam_node_id":362938,"likes":1,"metadata":{"p_key":"195751","p_author":"made3","p_authorkey":"1240652","p_urlkey":"426389","p_title":"Your thoughts on pixelating the screen?","p_cat":"LDJam ","p_event":"LD53","p_time":"1682790419","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1240652","us_name":"made3","us_username":"made3","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":2,"author":240652,"body":"I usually only draw textures and put them on 2D sprites, but this time I am making more of a 3D game. To save some time and cover the ugliness I thought about pixelating the screen.\nWhat are your thoughts? I feel like it looks weird to have these sharp edges of the objects paired with fairly bad quality textures. But pixelating everything might be too much?\n\n![Unbenannt.png](\/\/\/raw\/c0c\/a3\/z\/57e6e.png)","comments":5,"comments-timestamp":"2023-04-29T18:22:48Z","created":"2023-04-29T17:25:22Z","files":[],"files-timestamp":0,"id":362938,"love":1,"love-timestamp":"2023-04-29T18:19:39Z","meta":[],"modified":"2023-04-29T18:22:48Z","name":"Your thoughts on pixelating the screen?","node-timestamp":"2023-04-29T17:46:59Z","parent":337845,"parents":[1,5,9,332127,337845],"path":"\/events\/ludum-dare\/53\/crunch-time\/your-thoughts-on-pixelating-the-screen","published":"2023-04-29T17:46:59Z","scope":"public","slug":"your-thoughts-on-pixelating-the-screen","subsubtype":"","subtype":"","type":"post","version":1106309},"node_metadata":{"n_key":"362938","n_urlkey":"426389","n_parent":"337845","n_path":"\/events\/ludum-dare\/53\/crunch-time\/your-thoughts-on-pixelating-the-screen","n_slug":"your-thoughts-on-pixelating-the-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"240652","n_created":"1682789122","n_modified":"1682792568","n_version":"1106309","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/crunch-time\/your-thoughts-on-pixelating-the-screen","text":"I usually only draw textures and put them on 2D sprites, but this time I am making more of a 3D game. To save some time and cover the ugliness I thought about pixelating the screen.\nWhat are your thoughts? I feel like it looks weird to have these sharp edges of the objects paired with fairly bad quality textures. But pixelating everything might be too much?\n\n![Unbenannt.png](\/\/\/raw\/c0c\/a3\/z\/57e6e.png)","title":"Your thoughts on pixelating the screen?","wayback_source":[]}