SEEKING CRACKED CREATORS FOR COMMERCIAL TILE-DRAFTING PROTOTYPE - LD58
WHO WE ARE: 3 jam veterans (10+ jams each, 2 published commercial titles, multiple top 10% finishes + 1st place). We ship games, not dreams.
THE MISSION: Build a tile-drafting game prototype with commercial potential during LD58. If it's good enough, we're taking it to production and releasing on Itch/Steam.
WE WANT 2-4 APEX CREATORS: - Unity Engine Specialist (rapid prototyping god) - UI Artist - Technical (make complex systems feel effortless) - Game Designer (tile/board game experience preferred) - Audio - Technical (set the mood and delight the players)
WHAT WE EXPECT: ✓ Portfolio showing COMPLETED projects ✓ Autonomous problem-solving - we don't babysit ✓ Jam experience or equivalent crunch mentality ✓ Commercial mindset - this isn't just for fun
WHAT YOU GET: → Work with proven winners who know how to ship → Potential equity stake if we go commercial → Portfolio piece with serious production value → Zero hand-holding - pure execution environment
RED FLAGS WE FILTER OUT: - "I'm a fast learner" (we need fast executors) - Generic passion without proof - People who need constant direction
APPLY HERE: Form Link
We review apps fast. Strong portfolios get immediate Discord calls.
Ready to prove you're as good as you think you are?