{"author_link":"\/users\/jasminej2003","author_name":"JasmineJ2003","author_uid":"jasminej2003","comments":[],"epoch":1759543567,"event":"LD58","format":"md","ldjam_node_id":419710,"likes":3,"metadata":{"p_key":"196299","p_author":"JasmineJ2003","p_authorkey":"1417758","p_urlkey":"427749","p_title":"Dev Log #1\uff1a First Playable Build!  COLLECTOR: DAY 1: It's Alive! ","p_cat":"LDJam ","p_event":"LD58","p_time":"1759543567","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1417758","us_name":"LDJam user 417758","us_username":"417758","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":417758,"body":"\nHey everyone!\n\nWhat a wild 72 hours it's been since the \"COLLECTOR\" theme dropped! We're Jasmine Team, and we're building our game, a game where you're core gameplay loop is in one sentence.\n\nThe Big Breakthrough:\nToday, we finally got the core mechanic working! Seeing the character showing on screen for the first time was a magical moment. \ud83c\udf89\n\nThe \"Interesting\" Bug:\nOf course, it hasn't been all smooth sailing. We spent a good chunk of the day fighting a bug where the player would describe a funny or frustrating bug. Let's make a light-hearted joke about it.\n\nWhat's Next?\nWith the core loop in place, our next steps are to:\n\n\u00b7 Implement the UI.\n\u00b7 Create assets for the second level.\n\u00b7 Hopefully, get some sleep! \ud83d\ude34\n\nThanks for following our journey! Wish us luck!","comments":0,"created":"2025-10-04T02:01:42Z","files":[],"files-timestamp":0,"id":419710,"love":3,"love-timestamp":"2025-10-04T02:34:06Z","meta":[],"modified":"2025-10-04T02:34:06Z","name":"Dev Log #1\uff1a First Playable Build!  COLLECTOR: DAY 1: It's Alive! ","node-timestamp":"2025-10-04T02:11:51Z","parent":417759,"parents":[1,5,9,415614,417759],"path":"\/events\/ludum-dare\/58\/ice-bomb-runner\/dev-log-1-first-playable-build-collector-day-1-its-alive","published":"2025-10-04T02:06:07Z","scope":"public","slug":"dev-log-1-first-playable-build-collector-day-1-its-alive","subsubtype":"","subtype":"","type":"post","version":1319870},"node_metadata":{"n_key":"419710","n_urlkey":"427749","n_parent":"417759","n_path":"\/events\/ludum-dare\/58\/ice-bomb-runner\/dev-log-1-first-playable-build-collector-day-1-its-alive","n_slug":"dev-log-1-first-playable-build-c","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"417758","n_created":"1759543302","n_modified":"1759545246","n_version":"1319870","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/ice-bomb-runner\/dev-log-1-first-playable-build-collector-day-1-its-alive","text":"\nHey everyone!\n\nWhat a wild 72 hours it's been since the \"COLLECTOR\" theme dropped! We're Jasmine Team, and we're building our game, a game where you're core gameplay loop is in one sentence.\n\nThe Big Breakthrough:\nToday, we finally got the core mechanic working! Seeing the character showing on screen for the first time was a magical moment. \ud83c\udf89\n\nThe \"Interesting\" Bug:\nOf course, it hasn't been all smooth sailing. We spent a good chunk of the day fighting a bug where the player would describe a funny or frustrating bug. Let's make a light-hearted joke about it.\n\nWhat's Next?\nWith the core loop in place, our next steps are to:\n\n\u00b7 Implement the UI.\n\u00b7 Create assets for the second level.\n\u00b7 Hopefully, get some sleep! \ud83d\ude34\n\nThanks for following our journey! Wish us luck!","title":"Dev Log #1\uff1a First Playable Build!  COLLECTOR: DAY 1: It's Alive! ","wayback_source":[]}