{"author_link":"\/users\/budaniel","author_name":"Budaniel","author_uid":"budaniel","comments":[],"epoch":1759547683,"event":"LD58","format":"md","ldjam_node_id":419737,"likes":6,"metadata":{"p_key":"196305","p_author":"Budaniel","p_authorkey":"1000162","p_urlkey":"427757","p_title":"First Night Progress is Good-ish","p_cat":"LDJam ","p_event":"LD58","p_time":"1759547683","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1000162","us_name":"Budaniel","us_username":"budaniel","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":7,"author":162,"body":"After our first five hours, my team and I have a fairly solid idea of what we're making. The issue is we've had was how to make what we're making. lol\n\nWe've opted for a very simple, straightforward interpretation of the theme, and a simple FPS system. It was all going well until some of our ragdoll models... well, let's just say they had a few issues.\n\nFirst, they melted instead of ragdolling, giving the models a jello-like appearance.\n\n![GIF 10-3-2025 11-09-05 PM.gif](\/\/\/raw\/2a\/z\/6cc38.gif)\n\nLater they got together and 'danced.'\n\n![GIF 10-3-2025 11-00-50 PM.gif](\/\/\/raw\/2a\/z\/6cc36.gif)\n\nSuffice it to say, dancing\/spasming baddies was not in the design doc.\n\nEventually though, they fell in line.\n\n![GIF 10-3-2025 11-12-39 PM.gif](\/\/\/raw\/2a\/z\/6cc3b.gif)\n\nNow to rest for an early start tomorrow!","comments":0,"created":"2025-10-04T03:01:34Z","files":[],"files-timestamp":0,"id":419737,"love":6,"love-timestamp":"2025-10-04T07:01:54Z","meta":[],"modified":"2025-10-04T07:01:54Z","name":"First Night Progress is Good-ish","node-timestamp":"2025-10-04T03:14:43Z","parent":415643,"parents":[1,5,9,415614,415643],"path":"\/events\/ludum-dare\/58\/zombodys-business\/first-night-progress-is-good-ish","published":"2025-10-04T03:14:43Z","scope":"public","slug":"first-night-progress-is-good-ish","subsubtype":"","subtype":"","type":"post","version":1319923},"node_metadata":{"n_key":"419737","n_urlkey":"427757","n_parent":"415643","n_path":"\/events\/ludum-dare\/58\/zombodys-business\/first-night-progress-is-good-ish","n_slug":"first-night-progress-is-good-ish","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162","n_created":"1759546894","n_modified":"1759561314","n_version":"1319923","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/zombodys-business\/first-night-progress-is-good-ish","text":"After our first five hours, my team and I have a fairly solid idea of what we're making. The issue is we've had was how to make what we're making. lol\n\nWe've opted for a very simple, straightforward interpretation of the theme, and a simple FPS system. It was all going well until some of our ragdoll models... well, let's just say they had a few issues.\n\nFirst, they melted instead of ragdolling, giving the models a jello-like appearance.\n\n![GIF 10-3-2025 11-09-05 PM.gif](\/\/\/raw\/2a\/z\/6cc38.gif)\n\nLater they got together and 'danced.'\n\n![GIF 10-3-2025 11-00-50 PM.gif](\/\/\/raw\/2a\/z\/6cc36.gif)\n\nSuffice it to say, dancing\/spasming baddies was not in the design doc.\n\nEventually though, they fell in line.\n\n![GIF 10-3-2025 11-12-39 PM.gif](\/\/\/raw\/2a\/z\/6cc3b.gif)\n\nNow to rest for an early start tomorrow!","title":"First Night Progress is Good-ish","wayback_source":[]}