Giving hi-res and Godot a try

It's awesome working on Ludum Dare again! This time I'm going to try Godot for real. I've grown accustomed to writing my own engines in js and this is a bit of a new thing for me. This also gives me an opportunity to up my art a bit since animations are much more viable in a ready made engine. So without further ado... I present Chrystal the pug!

Screencast From 2025-10-04 13-17-15.gif

We lost the first hours in Sweden to get some good sleep and quite some time to figuring out what to do. Hopefully I'll be able to put in some mechanics in the next few hours to be able to put some more focus into content after that. Happy coding everyone!