{"author_link":"\/users\/stratcat66","author_name":"Stratcat66","author_uid":"stratcat66","comments":[],"epoch":1759597714,"event":"LD58","format":"md","ldjam_node_id":420137,"likes":1,"metadata":{"p_key":"196418","p_author":"Stratcat66","p_authorkey":"1010493","p_urlkey":"427933","p_title":"The beginning of a new project","p_cat":"LDJam ","p_event":"LD58","p_time":"1759597714","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1010493","us_name":"Stratcat66","us_username":"stratcat66","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":2,"author":10493,"body":"Hello everyone,\n\nI hope you all had a wonderful start into the jam.\n\nAfter some time for brainstorming, I came up with the following idea:\n- Theme: *Bees*\n- Game type: *Pinball*\n- Project title: **Beenball**\n\n\nAs usual I try to use the following schedule for the jam:\n- Day 1: Brainstorming and first technical stuffs\n- Day 2: Core Game, main features, Graphics...\n- Day 3: Polish, finalization and buffer time (although the last few years have shown me, that on that day there are still way more open points...)\n\nThis evening I will start with some technical stuff (Physics!) and I hope that I can show you some early screenshots. My engine of choice will be Godot again.\n\n\nFinally I want to remind you: Don't overwork yourself and do breaks (this jam is about fun after all)!\n\n\n\n","comments":0,"created":"2025-10-04T16:59:52Z","files":[],"files-timestamp":0,"id":420137,"love":1,"love-timestamp":"2025-10-04T17:41:33Z","meta":[],"modified":"2025-10-04T17:41:33Z","name":"The beginning of a new project","node-timestamp":"2025-10-04T17:08:34Z","parent":415948,"parents":[1,5,9,415614,415948],"path":"\/events\/ludum-dare\/58\/beenball\/the-beginning-of-a-new-project","published":"2025-10-04T17:08:34Z","scope":"public","slug":"the-beginning-of-a-new-project","subsubtype":"","subtype":"","type":"post","version":1320762},"node_metadata":{"n_key":"420137","n_urlkey":"427933","n_parent":"415948","n_path":"\/events\/ludum-dare\/58\/beenball\/the-beginning-of-a-new-project","n_slug":"the-beginning-of-a-new-project","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10493","n_created":"1759597192","n_modified":"1759599693","n_version":"1320762","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/beenball\/the-beginning-of-a-new-project","text":"Hello everyone,\n\nI hope you all had a wonderful start into the jam.\n\nAfter some time for brainstorming, I came up with the following idea:\n- Theme: *Bees*\n- Game type: *Pinball*\n- Project title: **Beenball**\n\n\nAs usual I try to use the following schedule for the jam:\n- Day 1: Brainstorming and first technical stuffs\n- Day 2: Core Game, main features, Graphics...\n- Day 3: Polish, finalization and buffer time (although the last few years have shown me, that on that day there are still way more open points...)\n\nThis evening I will start with some technical stuff (Physics!) and I hope that I can show you some early screenshots. My engine of choice will be Godot again.\n\n\nFinally I want to remind you: Don't overwork yourself and do breaks (this jam is about fun after all)!\n\n\n\n","title":"The beginning of a new project","wayback_source":[]}