LD58 - Space Crystals - Ongoing

All the work yesterday paid off. Managed to get the game to a fully playable state in a matter of two hours. It's surprisingly hard so far.

Used the rest of the time so far for the boring stuff: Title screen, game over, live counting, scoring. Basically I could do a release now and it would be mostly fine.

Rest of the day is going to polishing after a short break.

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