LD58 - Space Crystals - Ongoing
All the work yesterday paid off. Managed to get the game to a fully playable state in a matter of two hours. It's surprisingly hard so far.
Used the rest of the time so far for the boring stuff: Title screen, game over, live counting, scoring. Basically I could do a release now and it would be mostly fine.
Rest of the day is going to polishing after a short break.
