{"author_link":"\/users\/triggthediscovery","author_name":"triggthediscovery","author_uid":"triggthediscovery","comments":[],"epoch":1759707202,"event":"LD58","format":"md","ldjam_node_id":420875,"likes":0,"metadata":{"p_key":"196690","p_author":"triggthediscovery","p_authorkey":"1008256","p_urlkey":"428360","p_title":"Right up to the line as always","p_cat":"LDJam ","p_event":"LD58","p_time":"1759707202","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1008256","us_name":"triggthediscovery","us_username":"triggthediscovery","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":4,"author":8256,"body":"So I managed to submit my game, Video Store Blitz, right on the line of the compo. And that's because it's likely the most complicated game jam project I've worked on. It's actually two games in a trench coat, one a high octane arcade collecting game, the other a fake Wikipedia.\n\n![Video Store Blitz Screenshot 2025.10.05 - 16.00.23.96.png](\/\/\/raw\/040\/2\/z\/6d2b1.png)\n![Screenshot 2025-10-05 163239.png](\/\/\/raw\/040\/2\/z\/6d2c6.png)\n\nI wanted to make something that gamified my personal collecting experience, a game which could include the back and forth of doing a bunch of research at home and then going to the store and hurriedly scanning all the shelves to see if they have this or that film I really wanted. Unfortunately, that required building a database of fake movies to collect. There are over 70 fake movies with descriptions, cast, crew, awards, all to make a little fake video store come to life. The first 24 hours of this project was just building out the logic to generate all the fake movies without having to sit and do it all by hand (though there was still a ton of hand work). The fact it's playable with a fairly sizable database synced between two different programs (written in two different languages!) Is pretty cool imo.\n","comments":0,"created":"2025-10-05T23:17:53Z","files":[],"files-timestamp":0,"id":420875,"love":0,"meta":[],"modified":"2025-10-05T23:33:22Z","name":"Right up to the line as always","node-timestamp":"2025-10-05T23:33:22Z","parent":419801,"parents":[1,5,9,415614,419801],"path":"\/events\/ludum-dare\/58\/video-store-blitz\/right-up-to-the-line-as-always","published":"2025-10-05T23:33:22Z","scope":"public","slug":"right-up-to-the-line-as-always","subsubtype":"","subtype":"","type":"post","version":1324220},"node_metadata":{"n_key":"420875","n_urlkey":"428360","n_parent":"419801","n_path":"\/events\/ludum-dare\/58\/video-store-blitz\/right-up-to-the-line-as-always","n_slug":"right-up-to-the-line-as-always","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8256","n_created":"1759706273","n_modified":"1759707202","n_version":"1324220","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/video-store-blitz\/right-up-to-the-line-as-always","text":"So I managed to submit my game, Video Store Blitz, right on the line of the compo. And that's because it's likely the most complicated game jam project I've worked on. It's actually two games in a trench coat, one a high octane arcade collecting game, the other a fake Wikipedia.\n\n![Video Store Blitz Screenshot 2025.10.05 - 16.00.23.96.png](\/\/\/raw\/040\/2\/z\/6d2b1.png)\n![Screenshot 2025-10-05 163239.png](\/\/\/raw\/040\/2\/z\/6d2c6.png)\n\nI wanted to make something that gamified my personal collecting experience, a game which could include the back and forth of doing a bunch of research at home and then going to the store and hurriedly scanning all the shelves to see if they have this or that film I really wanted. Unfortunately, that required building a database of fake movies to collect. There are over 70 fake movies with descriptions, cast, crew, awards, all to make a little fake video store come to life. The first 24 hours of this project was just building out the logic to generate all the fake movies without having to sit and do it all by hand (though there was still a ton of hand work). The fact it's playable with a fairly sizable database synced between two different programs (written in two different languages!) Is pretty cool imo.\n","title":"Right up to the line as always","wayback_source":[]}