{"author_link":"\/users\/jhonny111","author_name":"Jhonny111","author_uid":"jhonny111","comments":[],"epoch":1759788657,"event":"LD58","format":"md","ldjam_node_id":421791,"likes":0,"metadata":{"p_key":"196949","p_author":"Jhonny111","p_authorkey":"1236836","p_urlkey":"428858","p_title":"Artifact Hunter Out Now","p_cat":"LDJam ","p_event":"LD58","p_time":"1759788657","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1236836","us_name":"Jhonny111","us_username":"jhonny111","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":236836,"body":"This was my 5th Jam in a row and i spend a good 45 hours developing this weekend and still had a few things unpolished or unfinished. So as usual i heavily overscoped. \n\nOn the other hand i learned a lot about Unity Scriptable Objects and Event Based Programming. I started trying things with shaders and textures. Usually i just use flat color materials.\n\nThe end result ist a little space fighting game. Try it out and collect all the rare artifacts:\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/artifact-hunter\n\n![artSpace.png](\/\/\/raw\/42d\/93\/z\/6e13b.png)\n\nFeel free to try it out.","comments":0,"created":"2025-10-06T22:03:14Z","files":[],"files-timestamp":0,"id":421791,"love":0,"meta":[],"modified":"2025-10-06T22:10:57Z","name":"Artifact Hunter Out Now","node-timestamp":"2025-10-06T22:10:57Z","parent":418837,"parents":[1,5,9,415614,418837],"path":"\/events\/ludum-dare\/58\/artifact-hunter\/artifact-hunter-out-now","published":"2025-10-06T22:10:57Z","scope":"public","slug":"artifact-hunter-out-now","subsubtype":"","subtype":"","type":"post","version":1331419},"node_metadata":{"n_key":"421791","n_urlkey":"428858","n_parent":"418837","n_path":"\/events\/ludum-dare\/58\/artifact-hunter\/artifact-hunter-out-now","n_slug":"artifact-hunter-out-now","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"236836","n_created":"1759788194","n_modified":"1759788657","n_version":"1331419","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/artifact-hunter\/artifact-hunter-out-now","text":"This was my 5th Jam in a row and i spend a good 45 hours developing this weekend and still had a few things unpolished or unfinished. So as usual i heavily overscoped. \n\nOn the other hand i learned a lot about Unity Scriptable Objects and Event Based Programming. I started trying things with shaders and textures. Usually i just use flat color materials.\n\nThe end result ist a little space fighting game. Try it out and collect all the rare artifacts:\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/artifact-hunter\n\n![artSpace.png](\/\/\/raw\/42d\/93\/z\/6e13b.png)\n\nFeel free to try it out.","title":"Artifact Hunter Out Now","wayback_source":[]}