{"author_link":"\/users\/juanrod707","author_name":"JuanRod707","author_uid":"juanrod707","comments":[],"epoch":1759866127,"event":"LD58","format":"md","ldjam_node_id":422256,"likes":0,"metadata":{"p_key":"197197","p_author":"JuanRod707","p_authorkey":"1258992","p_urlkey":"429120","p_title":"The fun of chaotic sandboxes","p_cat":"LDJam ","p_event":"LD58","p_time":"1759866127","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1258992","us_name":"JuanRod707","us_username":"juanrod707","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":2,"author":258992,"body":"I had the most fun working with my team in this Ludum dare Jam. Aside from the good teamwork, our game is actually fun to play and part of that fun comes from the chaos that can result from the dynamic systems that come into play.\n\nThere's an unfairness feeling in randomness, but you know that next time you'll be prepeared to handle that situation better.\n\nThe whole concept of our game is to navigate the apocalypse as it is happening, we knew that atmosphere was going to be a significant part of the storytelling so we deliver more content and more chaos as you play for longer. The lesson here is that is not all about making the enemies have more hp and damage, it's not that mathematical, sometimes is just addding chaos to the equation. We added weather effects to make it harder for the player to understand what's happening later in the game for example.\n\nAll in all, super fun experience, this was my best round, I challenge you to do better\n\n![2025-10-06 17_03_08-Have a Nice Reap.png](\/\/\/raw\/0b3\/f3\/z\/6ebb9.png)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/have-a-nice-reap","comments":0,"created":"2025-10-07T19:29:30Z","files":[],"files-timestamp":0,"id":422256,"love":0,"meta":[],"modified":"2025-10-07T19:42:07Z","name":"The fun of chaotic sandboxes","node-timestamp":"2025-10-07T19:42:07Z","parent":415691,"parents":[1,5,9,415614,415691],"path":"\/events\/ludum-dare\/58\/have-a-nice-reap\/the-fun-of-chaotic-sandboxes","published":"2025-10-07T19:42:07Z","scope":"public","slug":"the-fun-of-chaotic-sandboxes","subsubtype":"","subtype":"","type":"post","version":1336119},"node_metadata":{"n_key":"422256","n_urlkey":"429120","n_parent":"415691","n_path":"\/events\/ludum-dare\/58\/have-a-nice-reap\/the-fun-of-chaotic-sandboxes","n_slug":"the-fun-of-chaotic-sandboxes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"258992","n_created":"1759865370","n_modified":"1759866127","n_version":"1336119","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/have-a-nice-reap\/the-fun-of-chaotic-sandboxes","text":"I had the most fun working with my team in this Ludum dare Jam. Aside from the good teamwork, our game is actually fun to play and part of that fun comes from the chaos that can result from the dynamic systems that come into play.\n\nThere's an unfairness feeling in randomness, but you know that next time you'll be prepeared to handle that situation better.\n\nThe whole concept of our game is to navigate the apocalypse as it is happening, we knew that atmosphere was going to be a significant part of the storytelling so we deliver more content and more chaos as you play for longer. The lesson here is that is not all about making the enemies have more hp and damage, it's not that mathematical, sometimes is just addding chaos to the equation. We added weather effects to make it harder for the player to understand what's happening later in the game for example.\n\nAll in all, super fun experience, this was my best round, I challenge you to do better\n\n![2025-10-06 17_03_08-Have a Nice Reap.png](\/\/\/raw\/0b3\/f3\/z\/6ebb9.png)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/have-a-nice-reap","title":"The fun of chaotic sandboxes","wayback_source":[]}