Update, Teaser and Steam Page Live!

Wow! I'm pretty stunned to get 1st and 3rd in two categories, thank you for such amazing ratings! I need to let that sink in a little. In the meantime I've got a bunch of news!

Post Jam Update
I've been working on a post-jam update for The Tooth Fae and now it's live! Here's a run down of the additions and improvements:
- Collection progress and abandoned houses are now saved between sessions.
- Anesthesia now only applies to the upper or lower mouth where it was injected.
- Cracking teeth is now more obvious.
- Cracking a tooth now consumes anesthetic for that side of the mouth.
- Added tooltips to tools.
- Added pause menus to the town and mouth screens.
- Added quick access to toggling full screen from the pause menu.
- Added ability to reset progress on the title screen.
- Added visual highlight when collecting a new type of tooth.
- Added and improved sprites.
- Added and improved sound effects.
- Added a 100% completion screen.
- Bedroom cutscenes can now be skipped with escape or left click.
- Sped up transitions between screens.
- Townsfolk can no longer be both brave and cowardly.
- Improved hit areas for lips and gums.
- Fixed being able to swap to pliers while they're unusable.
- Fixed lips suddenly snapping up or down when entering the mouth screen.
- Fixed web version always starting with the same RNG seed.
- Lots of other minor tweaks.
- Added a secret to discover after 100% completion...
Play the update in your browser!

Wishlist the Full Version on Steam!
The Steam page for The Tooth Fae is now live! The full version will introduce new mechanics, progression, lore and secrets to uncover. If you enjoyed playing the jam version or are curious to see what gets added, be sure to wishlist! I also put together a little in-universe teaser trailer to celebrate the page going up:
https://www.youtube.com/watch?v=Y9arV-ApxLo
It sure has been a busy few weeks, I hope everyone else had a blast taking part!