{"author_name":"commodoreKid","cat":"LD #32","comments":[],"epoch":1429353960,"likes":3,"metadata":{"p_key":"19809","p_author":"commodoreKid","p_authorkey":"39580","p_urlkey":"55141","p_title":"We\u2019re in and working for 3 hours","p_cat":"LD #32","p_event":"LD32","p_time":"1429353960","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"39580","us_name":"commodoreKid","us_username":"commodorekid","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Anil Demir (Animation, Effects)<br \/>\n Geribal (3D Modeling, Textures)<br \/>\n Jan Szczepanik-Dzikowski (Programming)<br \/>\n Urszula Samplawska (Concept Art, Interface, Textures)<\/p>\n <p>We&#8217;re in and got started with discussing the idea for unconventional weapon. Our protagonist will be children fighting against evil monsters with teddy bears, pillows etc. It will be a multi-player coop game with one server serving all the players. There will be ~70 degrees angle camera from top. Cartoon-like 3D graphics with fantasy environment.<\/p>\n <p>We&#8217;ll be using Unity, C#, Photoshop, ZBrush, Modo and Blender.<\/p>\n <p>We&#8217;ve some particles already for blood and portals!<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/particles.gif\"><img class=\"alignnone wp-image-445933 size-full\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/particles.gif\" alt=\"particles\" width=\"522\" height=\"396\" \/><\/a><\/p>","time":"April 18th, 2015 5:46 am","title":"We\u2019re in and working for 3 hours"}