Progress for today and unused game ideas of mine
While i didnt make the progress i wanted mostly because of me not finding a good game idea for a few hours until i finally found the idea too make a game about a bird that delivers things across various levels. My plan is too make atleast 10 levels so we will see how that pans out.
Image of my current art progress:

I also wanted too share some of my unused game ideas incase anyone else i still looking for an idea this might be inspirational:
My first idea was too make a top down game where you deliver monsters too peoples house this would require you too make the monsters chase you first and then you lure them too the apropriate locations. (i ended up not making it because i find top down games really boring too make)
My second idea was inspired by a past ludum dare game i really liked called bomb squirrel, in this game you would play as a kobold explosive delivery guy who would run around various vertical platform style levels, only the kobold is really clumsy so every few seconds the kobold would drop a random explosive like a timed bomb, landmine, bouncing grenade and frag grenade too name a few. Image of my progress on the spritesheet for this idea.
I ended up not going forward with it, parly because i couldnt make the virtual boy aesthetic work and partly because despite being a fun concept i just couldnt find the energy too spend on it for unknown reasons(but i might still make it in the future)
Lastly i considered making a game in rpg maker about playing as a fetus in the womb trying too get out and it would have very crude and bizarre humour, i decided too not too make that one for obvious reasons.
So this was my progress report for the day and i am excited too finish my current game which im currently calling Pigeon Post Tomorrow (:.
Goodnight everyone and i hope your game progress is going better then mine ^_^