The results of the first day of GameJam and... more rats!
Hello to all those who are tired and have worked hard! I understand you perfectly :blueheart:*hugs of support*:blueheart:
Let's summarize the results of the first day of development of our game! First of all, we came up with a concept:
The essence of the game is that we play as a rat running errands for a plague doctor. Her goal is to deliver medicines to people without encountering infected rats!
Here are the half-final arts of our rats:

When meeting with patients, of course, they will thank us, so here is the UI of the dialog frames:

In addition, we have sketches of some characters and locations ready, but we will show them a little later, hehe
A small spoiler for those who have read to the end: there will be a scoreboard in the game! Which one of you is the best rescue rat, huh?:smirk:
A third of the way is passed, there is not much time left, so I wish everyone to work hard and just have fun!