Currently out of ideas :(
Hmmm, that is a tough theme. It should be easy to come up with ANYTHING really that is an unconventional weapon and make a generic platformer that uses that weapon. But I want to avoid making a platformer. I considered a beat’em-up but I am worried that that requires too much work on the graphical end, as beat’em-ups typically have quite a number of large sprites with lots of unique animations, if you want to make it interesting and play well.
Right now I’m thinking about investigating more time into a new idea that is easier to execute once you have the design down.
Still thank you for the comment!