Eyes, yes, eyes again

In Prague, Czech Republic the compo started at 3a.m., so I decided to have a good sleep and started about 8 hours into the competition. I like the theme, and I very soon had my idea of the ultimate unconventional weapon – eyes!

I don’t know what it is about eyes that I simply love, but I chose them to be my weapon, same as my older game, where bad guys were spitting eyes at the hero. They are easy to draw, funny when flying around, easy to make them either cute or evil, so it’s my clear choice.

I want both music and graphics to entertain, so I need to spend some time with that, so I decided that the game should be fun, but super-simple.

First idea – 2D platformer, two weird ufo-characters against each other playing dodge ball – with their own eyes. Player can throw the eye at the other player like a dodge ball player would throw the ball. The eye will bounce like a ball and stay at the place.

Funny thing about that – the player really loses his only eye – he can’t see and his controls are inverted (that sucks, but it’s part of the strategy). When the eye stops somewhere, player can pick it up and shoot again. When he picks it up again, he can finally move normally (arrows, w a s d…). He can pick also eye of the other player.

Other ideas:

  • there can be extra eyes around the map as an ammo
  • different kinds of players (different eyes, multiple eyes)
  • different eyes = different weapon (bazooka eye – explosion -> one-time weapon)

For sounds I plan to record some sounds with my mouth and edit it in FL studio to really sound funny. The main music will be all done by my ukulele, I am looking forward to that part!