{"author_name":"Catwheel","cat":"LD #32","comments":[],"epoch":1429345140,"likes":0,"metadata":{"p_key":"19904","p_author":"Catwheel","p_authorkey":"46337","p_urlkey":"55236","p_title":"End of Day one","p_cat":"LD #32","p_event":"LD32","p_time":"1429345140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"46337","us_name":"Catwheel","us_username":"catwheel","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/4_18_2015_4_15_AM.gif\"><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/4_18_2015_4_15_AM-300x257.gif\" alt=\"4_18_2015_4_15_AM\" width=\"300\" height=\"257\" class=\"alignnone size-medium wp-image-445433\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/4_18_2015_4_15_AM-300x257.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/4_18_2015_4_15_AM-550x472.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n ^click for animation^<br \/>\n This is where I am so far on my project. I have player movement, enemy spawners and an AI pathing system. Tomorrow it will be actually implementing the main mechanic.<\/p>","time":"April 18th, 2015 3:19 am","title":"End of Day one"}