Game concept down and most of the Hero character animation frames done!

It feels great to be back game-jamming!

As usual our game-making collective Dubious Potions are jamming together and this LD we ended up with three groups with vastly different games!

In my group we are working on a box-delivery platformer (the working title before we named it was "Mario Stranding")!

We've landed on the name "Carry On" and we had a good vertical slice yesterday and our current milestone is to tie the gameloop and make a small level!

While Tobes has been focusing on project lead and Voxxar has been a developer hero with the code. I have been working with Javve on the art design and pixel sprites!

I started making a fake nintendo box illustration so we could land on a general feeling (You can see it on our game page, as of writing it's the only thing there).

I just finalized most of the Hero character animations and we'll now focus on the pallette and spritework for the game-world/levels.

Here is an upscaled gif of all hero-animations: HERO-ANIMFRAMES.gif

Check out our game here ->

We are also livestreaming all of the teams' develoment on twitch so make sure not to miss us there!

Dubious Potions Development Stream

I hope I'll get some time for more posts, but until then I wish all Jammers the best of luck!